I am a designer, creative technologist and researcher at the intersection of design, art, technology and the humanities.

 

 

I am working cross-disciplinary to investigate how the interaction with technology is influencing, shaping and creating our understanding of reality.

 

My approach lies in the extended context of design: the research, conception and development of meaningful – also in an artistic sense – technological environments. By using explorative methods in the likes of prototyping, computation, artistic research and storytelling I am investigating existing conditions and possible futures.

 

I am currently pursuing a Master's Degree in Media Art and Design at Bauhaus-Universität Weimar DE and in Creative Engineering (IMAC) at Université Paris-Est Marne-la-Valée FR. I am holding a Bachelor's Degree in Communication Design from HTW Berlin – University of Applied Sciences DE, completing a thesis on the construction of reality in the digital age.

 

Currently I am working for 100 years of bauhaus, the Bauhaus Association who is organising the centenary of the founding of the Bauhaus throughout Germany in 2019.
A deep interest for japanese design and aesthetics led me to Tokyo where I worked at Taki Corporation JP, one of Tokyo's leading design agencies.

 

 

 

Fields of interest media art, media theory and philosophy, machine learning, artificial intelligence, physical computing and installations, digital humanities, speculative and experimental design, human-computer interaction, interaction design, graphic design, international projects and collaborations

Design field graphic design, editorial, UI/UX, prototyping, ideation, storytelling

Languages (machine) Python, Jupyter, JavaScript, HTML, CSS, Processing, Arduino, electronics, Kinect, laser cutting, 3D printing, CNC milling, conductive materials (paint, fabric etc.)

Languages (human) German, English, French, Japanese